One Paragraph Review: Sleep is Death

by Mitchell Dyer

There’s a certain creative edge that accompanies indie games, and Sleep is Death epitomizes it. Limited only by your creativity, this PC game puts two players on opposite ends of a spectrum. While one player creates the world, the characters and the objects and the story, the other interacts with action and speech bubbles. Creators can craft sprites and sounds from scratch to build stories, but it’s the unpredictability of each others’ back and forth actions, and the 30 second time limit per turn, that makes Sleep is Death an incomparable must-play for anyone with an idea.